![Tried to reduce about 200K PolyCount (triangles & Vertices) with blender decimate : collapse, un_subdivide, but it's still way too big and the details crumbles, how can i reach its lowest Polys Tried to reduce about 200K PolyCount (triangles & Vertices) with blender decimate : collapse, un_subdivide, but it's still way too big and the details crumbles, how can i reach its lowest Polys](https://external-preview.redd.it/1gO59kki_jBOYCSczd1KWsT4ZFU4Zv3WUw2tOQRw-l4.png?width=640&crop=smart&format=pjpg&auto=webp&s=57b02d9906c548be063ccf5e83ff527027081732)
Tried to reduce about 200K PolyCount (triangles & Vertices) with blender decimate : collapse, un_subdivide, but it's still way too big and the details crumbles, how can i reach its lowest Polys
![polycount - What is the best way to reduce the poly count on this object with smooth shading - Blender Stack Exchange polycount - What is the best way to reduce the poly count on this object with smooth shading - Blender Stack Exchange](https://i.stack.imgur.com/g0a0Z.jpg)
polycount - What is the best way to reduce the poly count on this object with smooth shading - Blender Stack Exchange
![mesh - advice on how to reduce the polygon count for this twisted structure (made using simple transform) - Blender Stack Exchange mesh - advice on how to reduce the polygon count for this twisted structure (made using simple transform) - Blender Stack Exchange](https://i.stack.imgur.com/2YCPB.png)
mesh - advice on how to reduce the polygon count for this twisted structure (made using simple transform) - Blender Stack Exchange
![When I use decimate modifier to lower the face count my seams become visible - Materials and Textures - Blender Artists Community When I use decimate modifier to lower the face count my seams become visible - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/7/7/5/7753abde8614a32cdb57b48383fe52eedcb21f22.jpeg)