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architecture - How to achieve an GPS-Based game like "Parallel Kingdom" - Game Development Stack Exchange
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Supermono's Rescue Rush uses GPS data to generate 'more than a million playable levels' | Pocket Gamer
![architecture - How to achieve an GPS-Based game like "Parallel Kingdom" - Game Development Stack Exchange architecture - How to achieve an GPS-Based game like "Parallel Kingdom" - Game Development Stack Exchange](https://i.stack.imgur.com/nhnVy.jpg)
architecture - How to achieve an GPS-Based game like "Parallel Kingdom" - Game Development Stack Exchange
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